This is the third part of the Design Diaries series. You can find Part I here. Breathing life into deathAt the start of this journey I set out to design the game alone, along with the support of my partner and close friends. They helped me keep the project on track with a combination of hard truths and endless patience for my obsession. I really did not think about publishing, other than as a possible abstract idea. For the longest time the game was simply not ready, which meant…

Continue ReadingThe Power of Collaboration